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Applying for Quest writer/mapper (if interested)

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Applying for Quest writer/mapper (if interested) Empty Applying for Quest writer/mapper (if interested)

Post  0xLordx0 Sat Jun 09, 2012 2:07 pm


In Game Name: Lord
Experience*: Owned a fairly successful server where i mapped everything myself and also wrote a couple of quests for it, worked with a couple of minor servers fixing problems and getting them off their feet
Position Applying For*: Quest writer and Mapper (only if interested in my work)
Samples of your work*:
Applying for Quest writer/mapper (if interested) 17zblf
Applying for Quest writer/mapper (if interested) Ic7hqb


Why should we hire you?*: I'm fairly good at what i do i will always finish a job and i will soon have a lot of spare time.
How many hours can you be on?*: Not very often at the moment to be honest as i have exams and have to revise but by next Wednesday i would've finished all my exams and will be able to play more often.

0xLordx0

Posts : 17
Join date : 2012-06-09

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Post  0xLordx0 Sat Jun 09, 2012 2:09 pm

It's only shown half the map for some reason and here are some of examples of my quests.

Code:
Main
{
   questname   "Bandit Camp"
   version         1.0
}

State Begin
{
   desc   "Talk to Adventurer"
   action    AddNpcText ( 6, "Hello Can you help me? I was walking home yesterday with some rare snake eggs, when a group of bandits attacked me! Can you help me find them?" );    

   rule   TalkedToNpc ( 6 ) goto TalkToDrunkBandit
}
State TalkToDrunkBandit
{
   desc   "Talk to the Drunk Bandit"
   action   AddNpcText ( 6, "You should try going to the pub to see what you can find out about the bandits." );
   action    AddNpcText ( 7, "Whhat yewww waaant peaaasant" );
   action    AddNpcInput ( 7, 1, "Tell me where the bandit camp is.");
   action    AddNpcInput ( 7, 2, "Nothing sir.");

   rule   InputNpc ( 1 ) goto BribeTheBandit
}
State BribeTheBandit
{
   desc   "Bribe the Bandit"
   action    AddNpcText ( 7, "HAHAHAH, whhy wouuuld i teell yew annythingg." );
   action    AddNpcInput ( 7, 1, "Would another beer loosen your tounge?");
   action    AddNpcInput ( 7, 2, "Fine then, Bye");

   rule   InputNpc ( 1 ) goto BuyTheBanditABeer
}
State BuyTheBanditABeer
{
   desc   "Buy The Bandit A Beer"
   action    AddNpcText ( 7, "Maak it twooo Annd weee havvve a deaal" );

   rule   GotItems ( 211,2 ) goto GiveHimBeer
}
State GiveHimBeer
{
   desc   "Give The Drunk The Beers"
   action    AddNpcText ( 7,"Ahhh Thank you". );
   action    AddNpcText ( 7,"To get to the camp you need to warp to there using #warp Barbarian But its heavily guarded  so you will need help from the Royal Guards camped outside." );
   action    RemoveItem ( 211,2 );

   rule   TalkedToNpc ( 7 ) goto TalkToGuardCaptain   
   rule   LostItems ( 211,2 ) goto BuyTheBanditABeer
}
State TalkToGuardCaptain
{
   desc   "Talk to the Guard Captain."
   action    AddNpcText ( 8,"Oi! What do you think your doing? Were in the middle of a sige!" );
   action   AddNpcInput ( 8, 1, "Ive come to help.");
   action    AddNpcInput ( 8, 2, "Oh sorry, ill get out of your way then.");

   rule   InputNpc ( 1 ) goto HelpTheGuards
}
State HelpTheGuards
{
   desc   "Help the Guards out."
   action    AddNpcText ( 8, "Great were always looking for new recruits, but first you have to prove yourself by rescuing my second in command from the bandit Jail!" );

   rule   TalkedToNpc ( 8 ) goto JailBait
}
State JailBait
{
   desc   "Rescue The Sergant from the prison cell"
   action    AddNpcText ( 9, "Who are you?" );
   action    AddNpcInput ( 9, 1, "Your Captain sent me to help you.");
   action    AddNpcInput ( 9, 2, "Im Satan, and ive come for your soul!");

   rule   InputNpc ( 1 ) goto GetTheKey
}
State GetTheKey
{
   desc   "Get the cell key"
   action    AddNpcText ( 9, "Oh thank you! I saw the key around the Barbarian Lords Waist. Kill that bastard and bring me the key!" );

   rule   GotItems ( 240,1) goto ReleaseThePrisoner
}
State ReleaseThePrisoner
{
   desc   "Free the Prisoner"
   action    AddNpcText ( 9, "Thanks Now i can finally escape and we can put a stop to these bandits! Here i managed to swipe these from one of the bandits i killed." );
   action    RemoveItem ( 240,1 );
   action    GiveItem ( 500,2 );

   rule   TalkedToNpc ( 9 ) goto ReturningTheEggs
}
State ReturningTheEggs
{
   desc   "Return The Eggs to the adventurer"
   action   AddNpcText ( 6, "Oh thank you! Here have this as a reward." );
   action   RemoveItem ( 500,2 );
   action   GiveItem ( 486,1 );
   action   GiveItem ( 501,1 );
   action   End();
}

0xLordx0

Posts : 17
Join date : 2012-06-09

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Post  Jimmy Sat Jun 09, 2012 2:25 pm

We currently do not need a mapper, but i will talk with coolrax about the quest writing Smile
Jimmy
Jimmy
Server Owner

Posts : 67
Join date : 2012-06-05
Age : 29
Location : California

https://new-worlds.forumotion.com

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Post  0xLordx0 Sat Jun 09, 2012 2:28 pm

Alright Very Happy

0xLordx0

Posts : 17
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Post  Kevin™ Mon Jun 11, 2012 1:15 am

For the quest writer, do i have to be able to code it or do i just write it and u guys do the rest?
Kevin™
Kevin™

Posts : 104
Join date : 2012-06-07
Age : 28
Location : Florida

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Post  TwixPB Tue Jun 12, 2012 5:04 pm

yes what spinz says cause i can make some kick ass quest :p
TwixPB
TwixPB
Tester

Posts : 36
Join date : 2012-06-07
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Post  0xLordx0 Wed Jun 13, 2012 2:32 pm

yea you would have to be able to code it yourself.

0xLordx0

Posts : 17
Join date : 2012-06-09

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Post  Jimmy Fri Jun 22, 2012 3:09 am

Do you still want to be a quest writer? If so add me on msn jimmys.network@hotmail.com, thanks Smile
Jimmy
Jimmy
Server Owner

Posts : 67
Join date : 2012-06-05
Age : 29
Location : California

https://new-worlds.forumotion.com

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